Late on Friday Apple announced surpassing its 25 billionth iOS download in the iTunes App Store. That epic milestone is quite impressive after realizing that there was no App Store when the iPhone debuted on June 29, 2007.
The App Store did not officially launch until July 10, 2008 — just one day prior to the introduction of iPhone 3G. After the first month, App Store sales hit approximately $30 million US.
"I've never seen anything like this in my career for software." Steve Jobs told the Wall Street Journal in 2008. "This thing's going to crest a half a billion, soon," Jobs added that it may be a "$1 billion marketplace at some point in time."
Many of the usual suspects made Apple's list of "Top 25 All-Time Paid Apps" for iPhone, including three from Rovio's Angry Birds franchise in the top ten, the little Pocket God juggernaut, The Moron Test and two iPhoneography focused apps — Camera+ and Color Splash.
It was only 14 months ago that the number of iOS downloads surpassed the 10 billion mark. In the first two and a half years the App Store has sen 10 billion apps downloaded, with another 15 billion landing on iOS devices within the last 14 months. A number that indicates over one billion apps are downloaded from the App Store each month.
With the upcoming launch of iPad 3 this week and iPhone 5 coming near fall, I would expect that number to grow by a staggering amount over the next year. The App Store still remains one of the most profound benefits experienced by iPhone users over other smartphones, and it continues to enhance the appeal of iOS enabled devices.
So how long do you think it will take before the App Store hits 50 billion downloads? My guess is 19 months give or take a week. What's yours?
Top 25 All-Time Paid Apps
- Angry Birds
- Fruit Ninja
- Doodle Jump
- Cut The Rope
- Angry Birds Seasons
- Words With Friends
- Tiny Wings
- Angry Birds Rio
- Pocket God
- Camera+
- The Moron Test
- Plants vs. Zombies
- Skee-Ball
- The Game of Life
- Scrabble
- Monopoly
- Fat Booth
- UNO
- Color Splash
- The Sims 3
- Flight Control
- MotionX GPS Drive
- Where’s Waldo
- I Am T-Pain 2.0
Apple suggests the iPhone developers that before indulging in iPhone app development, you need to first decide which features are you going to include in your application.
Posted by: iPod apps Development | March 05, 2012 at 01:31 AM